Continuous Assessment
P5.js 3D Scene
LIT BSc in Games Design, year 3 Computer Graphics module CA converted from Processing to P5.js.
Take Home Assignment for 3rd year Computer Graphics module of Games Design and Development - BSc (Honours) in Computing (Level 8)
Processing abstracts OpenGL
Continuous assessment for Computer Graphics module Theme is car racing
Scene should contain at a minimum 4 distinct objects one static, one scaling, one rotating, and one translating
CA Bigfoot Monster Truck
Controls:
- Pause: P or Spacebar
- Move Camera: ASDW or Arrow keys
- Reset Camera: Rick-click or ESC key
- Show / Hide Axes lines: X key
- Show / Hide cars: C key
- Show / Hide text: T key
- Show / Hide wheel lines: L key
- Show / Hide Big Foot: B key
- Reset Show / Hide (View All Objects): R key
Screenshots

Files:
| No. | File | Description |
|---|---|---|
| 1 | Joe_O_Regan_Graphics_CA_K00203642_V2.pde | Submitted Version |
| 2 | Joe_O_Regan_Graphics_CA_K00203642_V3.pde | Tidied Up Version |
| 3 | joeCAEdit-ProcessingJS.pde | ProcessingJS Version |